The Elementary Student’s Digital Literacy to Supporting Gold Generation in 5.0 SocietyEra
JURNAL
Oleh : Raden Kania, Tifani Intan Solihati, Nur Hidayanti, Rudianto, Ina RohiyatussakinahTahun : 2025
Abstrak
ABSTRACT
The negative impact of online learning is felt, such as the occurrence of loss of learning, the attitude of students who are less polite, lazy, widespread violence, pornography and porn action, addiction to gadgets, etc. For internet media to be used properly, digital literacy skills are needed. The success of building digital literacy is one indicator of achievement in the fields of education and culture. Introduction to Digital Literacy which was held are collaboration with the UNBAJA Library, and Community Services Unbaja 22, Bank Indonesia (BI), Rajagrafindo Persada Publisher, participants were attended by 100 students from grades 3 to 6. The methods used were lectures, questions and answers, games, role-playing, and hands-on practice. The initial condition is that only a few students know about digital literacy (healthy internet, digital ethics, and e-resources. After the activity is carried out, students able to practice searching for information that is appropriate, polite, and ethical, they have insight into the diversity of information sources, both knowledge, sources of learning,education videos, learning tutorials, and entertaiment media events such as films and videos that are appropriate for their age.The negative impact of online learning is felt, such as the occurrence of loss of learning, the attitude of students who are less polite, lazy, widespread violence, pornography and porn action, addiction to gadgets, etc. For internet media to be used properly, digital literacy skills are needed. The success of building digital literacy is one indicator of achievement in the fields of education and culture. Introduction to Digital Literacy which was held a collaboration with the UNBAJA Library, Community Services Unbaja 22, Bank Indonesia (BI), and Rajagrafindo Persada Publisher, participants were attended by 100 students from grades 3 to 6. The methods used were lectures, questions and answers, games, role-playing, and hands-on practice. The initial condition is that only a few students know about digital literacy (healthy internet, digital ethics, and e-resources. After the activity is carried out, students are able to practice searching for information that is appropriate, polite, and ethical, they have insight into the diversity of information sources, both knowledge, sources of learning, education videos, learning tutorials, and entertainment media events such as films and videos that are appropriate for their age.
The negative impact of online learning is felt, such as the occurrence of loss of learning, the attitude of students who are less polite, lazy, widespread violence, pornography and porn action, addiction to gadgets, etc. For internet media to be used properly, digital literacy skills are needed. The success of building digital literacy is one indicator of achievement in the fields of education and culture. Introduction to Digital Literacy which was held are collaboration with the UNBAJA Library, and Community Services Unbaja 22, Bank Indonesia (BI), Rajagrafindo Persada Publisher, participants were attended by 100 students from grades 3 to 6. The methods used were lectures, questions and answers, games, role-playing, and hands-on practice. The initial condition is that only a few students know about digital literacy (healthy internet, digital ethics, and e-resources. After the activity is carried out, students able to practice searching for information that is appropriate, polite, and ethical, they have insight into the diversity of information sources, both knowledge, sources of learning,education videos, learning tutorials, and entertaiment media events such as films and videos that are appropriate for their age.The negative impact of online learning is felt, such as the occurrence of loss of learning, the attitude of students who are less polite, lazy, widespread violence, pornography and porn action, addiction to gadgets, etc. For internet media to be used properly, digital literacy skills are needed. The success of building digital literacy is one indicator of achievement in the fields of education and culture. Introduction to Digital Literacy which was held a collaboration with the UNBAJA Library, Community Services Unbaja 22, Bank Indonesia (BI), and Rajagrafindo Persada Publisher, participants were attended by 100 students from grades 3 to 6. The methods used were lectures, questions and answers, games, role-playing, and hands-on practice. The initial condition is that only a few students know about digital literacy (healthy internet, digital ethics, and e-resources. After the activity is carried out, students are able to practice searching for information that is appropriate, polite, and ethical, they have insight into the diversity of information sources, both knowledge, sources of learning, education videos, learning tutorials, and entertainment media events such as films and videos that are appropriate for their age.
Deskripsi
Penerbit
: UNIVERSITAS BANTEN JAYA
Bahasa
: ENGLISH
Cakupan
: Repository
Sumber
: UNIVERSITAS BANTEN JAYA